Airsoft M4 Shoots Full Auto When Battery Is Conneceted
Airsoft M4 Shoots Full Auto When Battery Is Conneceted
M4A1 | Story | Quotes | Live2D |
M4A1 55 | |
Gun Information | |
---|---|
Total name | M4A1 |
Country of origin | United States |
Manufacturer | Colt'due south Manufacturing Company/Filly Defence force |
Game Information | |
Faction | AR Team, Griffin & Kryuger, DEFY |
Manufactured / Revised by | 16LAB |
Voice actor | Tomatsu Haruka |
Creative person | 海猫络合物 (Original Artist); ZAGALA (Digimind Upgrade); |
Released on | CN, TW, KR, EN, JP |
Chibi Animation | |
Variant: Click the marked surface area to switch between animations. For details regarding animations, please run into Animations on the Wiki. |
Contents
- 1 How to obtain
- 2 Exclusive Equipment
- three Stats / Data
- 4 Weapon Background
- 5 Gallery
- 5.1 Main artwork
- five.ii Alternative artwork
- 6 Trivia
- 7 References
How to obtain [edit]
NORMAL HEAVY Non craftable.
DROP Not obtainable as a drop.
Advantage Rewarded to players after immigration chapter 2-6 for the first time. This AR M4A1 M4A1
will be Lv.20 and at 2x Dummy Links.
Exclusive Equipment [edit]
Stats / Data [edit]
| | |
55 (x1) → 110 (x1) / 550 (x5) | 20(x1) / 60(x5) | 20(x1) / lx(x5) |
| | ||
| | ||
| 10 | | 0 |
| 20% | | fifty% |
| 15 |
Affects set on rifles
Increases impairment by eighteen%
Increases disquisitional hit rate by 30%
name | Damage Focus T | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | powBuffSelf | |||||||||
text | Increases damage by ($dmg_value)% for ($time_value) seconds. | |||||||||
initial | 4 | |||||||||
cooldown | 20 | nineteen.6 | 19.1 | 18.seven | xviii.2 | 17.8 | 17.3 | xvi.ix | 16.4 | 16 |
dmg_value | 40 | 43 | 47 | 50 | 53 | 57 | 60 | 63 | 67 | 70 |
time_value | half-dozen | 6.four | 6.8 | 7.2 | seven.six | 8 | eight.4 | 8.8 | 9.4 | 10 |
| name of skill hither | |
| | |
55 (x1) → 112 (x1) / 560 (x5) | xx(x1) / 60(x5) | xx(x1) / 60(x5) |
| | ||
| | ||
| 10 | | 0 |
| twenty% | | 50% |
| fifteen |
Affects assault rifles
Increases impairment by 20%
Increases critical hit rate by 32%
proper name | Damage Focus T | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | powBuffSelf | |||||||||
text | Increases damage past ($damage_value)% for ($time_value) seconds. | |||||||||
initial | 4 | |||||||||
cooldown | 20 | 19.half-dozen | 19.i | xviii.seven | 18.2 | 17.eight | 17.3 | xvi.9 | 16.4 | 16 |
damage_value | 45 | 48 | 52 | 55 | 58 | 62 | 65 | 68 | 72 | 75 |
time_value | 6 | 6.iv | vi.8 | 7.two | 7.6 | 8 | 8.four | viii.eight | nine.4 | 10 |
| proper noun of skill hither | |
| | |
55 (x1) → 113 (x1) / 565 (x5) | twenty(x1) / sixty(x5) | xx(x1) / 60(x5) |
| | ||
| | ||
| 10 | | 0 |
| 20% | | 50% |
| 15 |
Affects assault rifles
Increases impairment by 20%
Increases critical hit rate by 32%
name | Damage Focus T | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | powBuffSelf | |||||||||
text | Increases impairment past ($damage_value)% for ($time_value) seconds. | |||||||||
initial | four | |||||||||
cooldown | xx | xix.6 | 19.i | 18.7 | 18.2 | 17.8 | 17.3 | 16.ix | xvi.4 | 16 |
damage_value | 45 | 48 | 52 | 55 | 58 | 62 | 65 | 68 | 72 | 75 |
time_value | 6 | 6.4 | 6.8 | 7.2 | 7.6 | viii | 8.4 | viii.viii | 9.4 | 10 |
name | Marking of Vengeance | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | m4_nightmare | |||||||||
text | When "Impairment Focus T" is agile, use Mark of Vengeance to the current target. In improver, in one case 3 or less allies are on the field, reduces self rate of burn by 70% and regular attacks practise ($damage_value)% damage, with an additional 100% splash damage to all targets inside 2.5 units. This splash damage also applies Mark of Vengeance. ("Impairment Focus T" is still in result during this time). | |||||||||
damage_value | 300 | 333 | 367 | 400 | 433 | 467 | 500 | 533 | 567 | 600 |
| name of skill here | |
| | |
55 (x1) → 113 (x1) / 565 (x5) | 20(x1) / threescore(x5) | 20(x1) / 60(x5) |
| | ||
| | ||
| 10 | | 0 |
| 20% | | 50% |
| fifteen |
Affects assail rifles
Increases damage by 20%
Increases critical hit rate by 32%
name | Harm Focus T | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | powBuffSelf | |||||||||
text | Increases harm past ($damage_value)% for ($time_value) seconds. | |||||||||
initial | 4 | |||||||||
cooldown | xx | 19.6 | 19.ane | eighteen.7 | 18.2 | 17.eight | 17.3 | sixteen.9 | 16.iv | 16 |
damage_value | 45 | 48 | 52 | 55 | 58 | 62 | 65 | 68 | 72 | 75 |
time_value | 6 | six.4 | 6.eight | 7.2 | seven.6 | 8 | 8.iv | 8.8 | nine.4 | 10 |
proper name | Mark of Vengeance | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | m4_nightmare | |||||||||
text | When "Damage Focus T" is active, apply Marking of Vengeance to the current target. In improver, in one case 3 or less allies are on the field, reduces self rate of burn by 70% and regular attacks practice ($damage_value)% damage, with an boosted 100% splash impairment to all targets within 2.5 units. This splash harm likewise applies Marking of Vengeance. ("Impairment Focus T" is notwithstanding in result during this time). | |||||||||
damage_value | 300 | 333 | 367 | 400 | 433 | 467 | 500 | 533 | 567 | 600 |
| name of skill hither | |
Weapon Background [edit]
The M4 carbine is a shorter and lighter variant of the M16A2 assault rifle. It is an air-cooled, direct impingement gas-operated, mag-fed carbine chambering the 5.56x45mm NATO cartridge. Information technology has a 14.5 in (370 mm) barrel and a telescoping stock. The M4 is capable of firing in semi-automatic and three-circular outburst (like the M16A2 and M16A4), while the M4A1 is capable of firing in semi-automobile and full automatic (similar the M16A1 and M16A3).
The M4A1 carbine is a fully automated variant of the basic M4 carbine intended for special operations use. The M4A1 has a "S-one-F" (safe/semi-automatic/fully automatic) trigger group, while the M4 has a "Due south-one-iii" (safe/semi-automatic/three-circular flare-up) trigger group. The M4A1 is used by about all U.S special functioning units including, but not express to: Marine Force Recon, the Regular army Rangers, Army Special Forces, the Navy SEALs, and the United States Air Force Pararescue and Air Forcefulness Combat Control Teams. The M4A1 is specially favored past counter-terrorist and special forces units for shut quarters gainsay and urban warfare because of the carbine's compact size. It has a maximum effective range of about 500 to 600 meters (550–660 yards).
Conversion of M4s to the M4A1 blueprint began in 2014, and soon after all U.Southward. Army forces were beingness equipped with the automatic variant. Though in service with special forces, combat in Afghanistan showed the demand for providing suppressing burn down during firefights and move for regular soldiers. The 101st Airborne Division began fielding new-built M4A1s in 2012, and the U.S. 1st Infantry Segmentation became the first unit to convert their M4s to M4A1-standard in May 2014.[1]
Gallery
Principal artwork
Gallery consisting of artworks used primarily in-game. For data on how to obtain certain costumes, see Skin Catalogue.
-
Profile artwork
-
Full artwork
-
Full damaged artwork
-
Digimind Upgrade profile image
-
Digimind Upgrade total artwork
-
Digimind Upgrade full damaged artwork
-
"Determiner of Time" Full artwork
-
"Determiner of Time" Total damaged artwork
-
"A Girl'due south Hot Air Balloon Adventure" Total artwork
-
"A Girl's Hot Air Balloon Adventure" Full damaged artwork
-
"Sunshine through the Pines" Total artwork
-
"Sunshine through the Pines" Full damaged artwork
Culling artwork
Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.
-
2019 CN Servers April 1st login wallpaper
-
"Sleepwalking in Rabbit Wonderland" Login wallpaper illustrated by STAR影法师
-
"Feast Sonata" Login wallpaper illustrated past 薯子Imoko
-
Girls Frontline Orchestra 2018 promotion poster, grapheme art illustrated by Duoyuanjun
Trivia
- In her fine art, she uses a straight 20 circular magazine instead of the standard 30 round STANAG mags normally found on a M4A1.
- Despite having both an Eotech holographic sight and a suppressor equipped to her weapon in her character art, M4A1 is unable to equip both attachments at in one case in the game.
- According to her design notes, M4A1's has no right pinkie. Instead, she connects directly to her weapon on the identify where the little finger should be.
- M4A1 is believed to be dominantly left-handed, as both her regular and MOD art depicts her holding her weapon with her left hand. However, as T-dolls possess complete mastery over their weapons it is far more likely that she is ambidextrous.
- In the official Chinese manhua, M4A1 is shown to utilize her right side as her dominant shooting hand for precision shooting while switching her dominant hand to her left for close-quarters firefights.
- During Singularity, M4A1 was an obtainable drib from the subconscious mission of E2 "Survivor" (CN/TW/KR But), as a ways of providing a 'second adventure' for players who ignored all in-game warnings and retired their copy of M4A1. Though players can only obtain her through this way once, and those who already accept a unit of measurement of M4A1 in their arsenal cannot obtain a duplicate through this mean. With the introduction of the index recovery system, this kind of looting system will probably never occur once more.
- It was appear during the 5th anniversary festival that M4A1 was both the almost oathed Doll and the i most used as an adjutant.[2]
- M4A1 is noted to be constructed with very loftier-quality and state-of-the-fine art parts. This was first noted chronologically by Kalina when M4A1 was initially plant and repaired past Chiliad&K and later by AK-12.
References [edit]
- ↑ Wikipedia entry on M4A1
- ↑ Girls' Frontline Carnival 2021
List of T-Dolls |
---|
Airsoft M4 Shoots Full Auto When Battery Is Conneceted
Posted by: bookertherech.blogspot.com
0 Response to "Airsoft M4 Shoots Full Auto When Battery Is Conneceted"
Post a Comment