Airsoft M4 Shoots Full Auto When Battery Is Conneceted

Airsoft M4 Shoots Full Auto When Battery Is Conneceted


M4A1 Story Quotes Live2D

M4A1 55

Gun Information
Total name M4A1
Country of origin United States
Manufacturer Colt'due south Manufacturing Company/Filly Defence force
Game Information
Faction AR Team, Griffin & Kryuger, DEFY
Manufactured /
Revised by
16LAB
Voice actor Tomatsu Haruka
Creative person 海猫络合物 (Original Artist);

ZAGALA (Digimind Upgrade);
Nagu (Determiner of Time);
STAR影法师 (A Daughter'due south Hot Air Balloon Adventure);
暖森 (Sunshine through the Pines)

Released on CN, TW, KR, EN, JP
Chibi Animation
Variant:

Click the marked surface area to switch between animations. For details regarding animations, please run into Animations on the Wiki.

Contents

  • 1 How to obtain
  • 2 Exclusive Equipment
  • three Stats / Data
  • 4 Weapon Background
  • 5 Gallery
    • 5.1 Main artwork
    • five.ii Alternative artwork
  • 6 Trivia
  • 7 References

How to obtain [edit]

NORMAL HEAVY Non craftable.

DROP Not obtainable as a drop.

Advantage Rewarded to players after immigration chapter 2-6 for the first time. This AR  M4A1 Thumb button.png M4A1 will be Lv.20 and at 2x Dummy Links.

Exclusive Equipment [edit]

Stats / Data [edit]

Health

Wellness

Health

Ammo

Health

Ration
55 (x1)110 (x1) / 550 (x5) 20(x1) / 60(x5) 20(x1) / lx(x5)

Damage

Harm

Evasion

Evasion

Accuracy

Accurateness

Rate of Fire

Rate of Fire

Movement Speed

Motility Speed
10

Armor

Armor
0

Critical Hit Rate

Crit. Rate
20%

Critical Hit Damage

Crit. Impairment
fifty%

Armor Penetration

Armor Pen.
15

Affects set on rifles

Increases impairment by eighteen%

Increases disquisitional hit rate by 30%

name Damage Focus T
icon powBuffSelf
text Increases damage by ($dmg_value)% for ($time_value) seconds.
initial 4
cooldown 20 nineteen.6 19.1 18.seven xviii.2 17.8 17.3 xvi.ix 16.4 16
dmg_value 40 43 47 50 53 57 60 63 67 70
time_value half-dozen 6.four 6.8 7.2 seven.six 8 eight.4 8.8 9.4 10

skill backup.png

name of skill hither

Health

Health

Health

Ammo

Health

Ration
55 (x1)112 (x1) / 560 (x5) xx(x1) / 60(x5) xx(x1) / 60(x5)

Damage

Damage

Evasion

Evasion

Accuracy

Accurateness

Rate of Fire

Charge per unit of Burn down

Movement Speed

Move Speed
10

Armor

Armor
0

Critical Hit Rate

Crit. Rate
twenty%

Critical Hit Damage

Crit. Damage
50%

Armor Penetration

Armor Pen.
fifteen

Affects assault rifles

Increases impairment by 20%

Increases critical hit rate by 32%

proper name Damage Focus T
icon powBuffSelf
text Increases damage past ($damage_value)% for ($time_value) seconds.
initial 4
cooldown 20 19.half-dozen 19.i xviii.seven 18.2 17.eight 17.3 xvi.9 16.4 16
damage_value 45 48 52 55 58 62 65 68 72 75
time_value 6 6.iv vi.8 7.two 7.6 8 8.four viii.eight nine.4 10

skill backup.png

proper noun of skill hither

Health

Health

Health

Ammo

Health

Ration
55 (x1)113 (x1) / 565 (x5) twenty(x1) / sixty(x5) xx(x1) / 60(x5)

Damage

Damage

Evasion

Evasion

Accuracy

Accuracy

Rate of Fire

Rate of Fire

Movement Speed

Motion Speed
10

Armor

Armor
0

Critical Hit Rate

Crit. Charge per unit
20%

Critical Hit Damage

Crit. Damage
50%

Armor Penetration

Armor Pen.
15

Affects assault rifles

Increases impairment by 20%

Increases critical hit rate by 32%

name Damage Focus T
icon powBuffSelf
text Increases impairment past ($damage_value)% for ($time_value) seconds.
initial four
cooldown xx xix.6 19.i 18.7 18.2 17.8 17.3 16.ix xvi.4 16
damage_value 45 48 52 55 58 62 65 68 72 75
time_value 6 6.4 6.8 7.2 7.6 viii 8.4 viii.viii 9.4 10
name Marking of Vengeance
icon m4_nightmare
text When "Impairment Focus T" is agile, use Mark of Vengeance to the current target. In improver, in one case 3 or less allies are on the field, reduces self rate of burn by 70% and regular attacks practise ($damage_value)% damage, with an additional 100% splash damage to all targets inside 2.5 units. This splash damage also applies Mark of Vengeance. ("Impairment Focus T" is still in result during this time).
damage_value 300 333 367 400 433 467 500 533 567 600

skill backup.png

name of skill here

Health

Health

Health

Ammo

Health

Ration
55 (x1)113 (x1) / 565 (x5) 20(x1) / threescore(x5) 20(x1) / 60(x5)

Damage

Damage

Evasion

Evasion

Accuracy

Accuracy

Rate of Fire

Rate of Fire

Movement Speed

Motility Speed
10

Armor

Armor
0

Critical Hit Rate

Crit. Rate
20%

Critical Hit Damage

Crit. Damage
50%

Armor Penetration

Armor Pen.
fifteen

Affects assail rifles

Increases damage by 20%

Increases critical hit rate by 32%

name Harm Focus T
icon powBuffSelf
text Increases harm past ($damage_value)% for ($time_value) seconds.
initial 4
cooldown xx 19.6 19.ane eighteen.7 18.2 17.eight 17.3 sixteen.9 16.iv 16
damage_value 45 48 52 55 58 62 65 68 72 75
time_value 6 six.4 6.eight 7.2 seven.6 8 8.iv 8.8 nine.4 10
proper name Mark of Vengeance
icon m4_nightmare
text When "Damage Focus T" is active, apply Marking of Vengeance to the current target. In improver, in one case 3 or less allies are on the field, reduces self rate of burn by 70% and regular attacks practice ($damage_value)% damage, with an boosted 100% splash impairment to all targets within 2.5 units. This splash harm likewise applies Marking of Vengeance. ("Impairment Focus T" is notwithstanding in result during this time).
damage_value 300 333 367 400 433 467 500 533 567 600

skill backup.png

name of skill hither

Weapon Background [edit]

The M4 carbine is a shorter and lighter variant of the M16A2 assault rifle. It is an air-cooled, direct impingement gas-operated, mag-fed carbine chambering the 5.56x45mm NATO cartridge. Information technology has a 14.5 in (370 mm) barrel and a telescoping stock. The M4 is capable of firing in semi-automatic and three-circular outburst (like the M16A2 and M16A4), while the M4A1 is capable of firing in semi-automobile and full automatic (similar the M16A1 and M16A3).

The M4A1 carbine is a fully automated variant of the basic M4 carbine intended for special operations use. The M4A1 has a "S-one-F" (safe/semi-automatic/fully automatic) trigger group, while the M4 has a "Due south-one-iii" (safe/semi-automatic/three-circular flare-up) trigger group. The M4A1 is used by about all U.S special functioning units including, but not express to: Marine Force Recon, the Regular army Rangers, Army Special Forces, the Navy SEALs, and the United States Air Force Pararescue and Air Forcefulness Combat Control Teams. The M4A1 is specially favored past counter-terrorist and special forces units for shut quarters gainsay and urban warfare because of the carbine's compact size. It has a maximum effective range of about 500 to 600 meters (550–660 yards).

Conversion of M4s to the M4A1 blueprint began in 2014, and soon after all U.Southward. Army forces were beingness equipped with the automatic variant. Though in service with special forces, combat in Afghanistan showed the demand for providing suppressing burn down during firefights and move for regular soldiers. The 101st Airborne Division began fielding new-built M4A1s in 2012, and the U.S. 1st Infantry Segmentation became the first unit to convert their M4s to M4A1-standard in May 2014.[1]

Gallery

Principal artwork

Gallery consisting of artworks used primarily in-game. For data on how to obtain certain costumes, see Skin Catalogue.

Culling artwork

Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.

Trivia

  • In her fine art, she uses a straight 20 circular magazine instead of the standard 30 round STANAG mags normally found on a M4A1.
  • Despite having both an Eotech holographic sight and a suppressor equipped to her weapon in her character art, M4A1 is unable to equip both attachments at in one case in the game.
  • According to her design notes, M4A1's has no right pinkie. Instead, she connects directly to her weapon on the identify where the little finger should be.
  • M4A1 is believed to be dominantly left-handed, as both her regular and MOD art depicts her holding her weapon with her left hand. However, as T-dolls possess complete mastery over their weapons it is far more likely that she is ambidextrous.
    • In the official Chinese manhua, M4A1 is shown to utilize her right side as her dominant shooting hand for precision shooting while switching her dominant hand to her left for close-quarters firefights.
  • During Singularity, M4A1 was an obtainable drib from the subconscious mission of E2 "Survivor" (CN/TW/KR But), as a ways of providing a 'second adventure' for players who ignored all in-game warnings and retired their copy of M4A1. Though players can only obtain her through this way once, and those who already accept a unit of measurement of M4A1 in their arsenal cannot obtain a duplicate through this mean. With the introduction of the index recovery system, this kind of looting system will probably never occur once more.
  • It was appear during the 5th anniversary festival that M4A1 was both the almost oathed Doll and the i most used as an adjutant.[2]
  • M4A1 is noted to be constructed with very loftier-quality and state-of-the-fine art parts. This was first noted chronologically by Kalina when M4A1 was initially plant and repaired past Chiliad&K and later by AK-12.

References [edit]

  1. Wikipedia entry on M4A1
  2. Girls' Frontline Carnival 2021

Airsoft M4 Shoots Full Auto When Battery Is Conneceted

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